GamePatchNote Digest
Fargone Patch Notes — May 1, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone, this is a smaller patch but it includes a few impactful changes, mainly to lockpicking. I’ve been following your feedback and it was clear that most players didn’t enjoy the dual-axis system. With this update, lockpicking has been simplified to a more traditional approach, where you only need to move left and right to find the sweet spot.
Additionally, Bunker 27 has received some extra polish along with a few new additions.
Added
- New lootables in Bunker 27
- New ambience track for Bunker 27
- New props and details in Bunker 27
- New AI spawns in Bunker 27
Improvements
- Updated bread roll icon
- Updated energy drink and fizzy drink icons
- Updated zombie heavy appearance
Balancing
- Lockpicking has been reworked based on player feedback
- Rotation mechanic removed — now based purely on movement
- Improved visual feedback from the bar to better indicate proximity to the sweet spot
Fixes
- Fixed companions teleporting to the player too frequently and at incorrect times
- Fixed weapon technician at Liberty HQ using incorrect dialogue
- Fixed visual issues with new foliage near water sources
- Fixed starting loadouts not accounting for updated weapon clip sizes
- Fixed crash to desktop (CTD) in Bunker 27
- Fixed several cases of unclimbable ladders
- Fixed AI occasionally becoming stuck while culled (invisible AI bug)
- Fixed lockpick condition not updating correctly after breaking and switching items
- Fixed Liberty high-tech components not dropping correctly from crates
- Fixed several LOD models vanishing or appearing in incorrect positions
- Fixed some tents requiring crouching to enter