GamePatchNote Digest
Fargone Patch Notes — May 12, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Improvements
- Hostile enemies that are very close to the player when fast traveling or respawning are now removed
Fixes
- Fixed several dynamic missions for The Mole not working correctly
- Fixed AI hostile to the player not correctly giving a warning timer before opening fire
- Fixed an issue where items could become stuck or locked if the player attempted to pick them up with a full inventory
- Fixed wandering trader base visits being duplicated
- Fixed infection debuffs sometimes becoming stuck
- Fixed excessive respawning of bandits during the “Never Negotiate” mission
- Fixed military forces not spawning correctly during the non-believers Liberty mission