Last Man Standing Patch Notes — June 2, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone,
We've just deployed a bunch of updates and fixes for the game! Read more below!
QUALITY OF LIFE IMPROVEMENTS
- Taunts have been rebound to the CAPSLOCK key
- The inventory helper load screen has been updated
- The keybinds helper load screen has been updated to reflect new key binds
- The 1st barrier movement now takes slightly longer in order to give players a bit more time to loot and run at the start of the match
- The final 4 barrier movements are each slightly faster as there is not a lot of movement in these final barrier jumps
- Beta Russian Language localization has been added to the game and will be continue to be a work in progress with each patch
- New VOIP chat icon has been added for when you are speaking
- Glitched roof collision for the Movie Theatre has been fixed

OPTIMIZATION FIXES
- Fixes to a small flicker when opening and closing the inventory menu
- Occlusion has been improved which should net all players an FPS increase
- A rare bug has been fixed that would sometimes cause players to load into a server and no other players would load into it
- Fixed some errors related to DX11
- Optimized grass performance
MAP UPDATES
- Additional terrain updates
- Additional floating grass and object fixes
PERFORMANCE
We've had some huge breakthroughs in optimization with this patch. We introduced a new object culling system that is giving users large framerate increases. Check out your performance and see how it compares to your friends performance. We expect all users to be seeing increased framerate and smoother gameplay!
ANTICHEAT UPDATES
We've been investigating websites offering cheats for the game and think we have a good handle on the current available cheats! Of course this can always change over time as it is a never ending cat and mouse game of who has recently updated. We also fixed a bug that was causing banned players to not be removed from the leaderboards. This has been corrected and the moment a player is banned they will be removed.
FREE LOOK CAMERA!
Feeling like looking behind you in a sneaky fashion without having to change the direction you're running? Now you can with freelook! Hold the Left Alt (default keybind) to freely look around your character while moving!

APPLY ATTACHMENTS EASIER THAN EVER!
Right click an attachment from your inventory to instantly apply it to the weapon in your characters hands. You can remove attachments from weapons by right clicking them as well. If you don't feel like using the right click option, you can also drag and drop attachments onto weapons to apply attachments. Apply attachments whichever way feels best to you!

KEYBINDS UI BUG HAS BEEN FIXED!
That annoying bug that would reset your keybinds has finally been identified and fixed! If you never changed your keybinds from the default settings, this did not affect you.
BOOSTS ARE HERE!
We have introduced a new gameplay mechanic to Last Man Standing called Boosts. These special items can be earned by playing well and then can be used to increase your chance of winning in other matches! All players start with 10 free boost crates!
- A new on demand supply drop in the form of a grenade can be thrown and a supply drop will spawn up in the sky near where the grenade exploded. (The supply drop can of course be looted by any player so you must secure it if you want the contents!)
- A deployed Medical Station which will heal anyone standing in the proximity healing radius
- A deployed Ammo Crate to help you out with some extra ammunition in a time of need
- A brand new type of heavily fortified barricade called an Ark Shield which provides 180 degree protection so you can really dig in and hold your ground with this shield
- A pack of five Landmines to be deployed in key defensive locations
- Lastly there is a new Double Experience boost which will provide you will double experience for the entire duration of the match and all experience based rewards including headshot kills and other experience based incentives.

SMALL JUMPING PUZZLE
Many of you expressed your sadness that climbing light poles was no longer an option after we fixed the grabby collision bug. While I think we can all agree that walls and random debris no longer grabbing your character as you run by was the best move for the game - we understand you want something to climb on and so we've added a small jumping puzzle to the starting area! If you guys like it, more jumping puzzles will be added to the starting area with rewards to players that complete it during the warmup! (For now the reward is not working, but we hope to fix it soon!)

See you in game!
-LMS Team-