GamePatchNote Digest
Last Man Standing Patch Notes — July 26, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey guys!
Today we are deploying a hotfix that has much needed quality of life updates! In addition to this hotfix, we also addressed the critical server issue that was causing desync between players and servers resulting in players sliding around as well as interruptions in audio quality. With these combined fixes the game should be in it's most smooth and stable state yet!
Now that things are stable it's time to invite your friends to try out some squad game mayhem with you!
NOTES
- The jump puzzle has returned better than ever! The reward still remains the same - the first player to open the orange chest will recieve extra boost crates during the warmup! Depending on feedback, I may build a slightly tougher portion with a 2nd orange treasure chest for users looking for a bit more of a challenge that find the current one to be too easy!
- Additional server optimization fixes that should increase stability for all users
- Fixes to a few bugged item spawns scattered throughout the map (nothing more frustrating than a medkit that can't be looted!!)
- Barrier audio volume has been slightly decreased
- Stutter hiccup that could happen due to a player placing a Barricade or Arc Shield has been fixed
- Adjustments to objects that are pre-loaded that should reduce framerate hiccups
- Removed 5 unintended explosive barrels from the map that could cause performance issues when they exploded
