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Patch 9-1-17! Lighting fixes & more!
September 1, 2017by Artemis
GamePatchNote Digest
Last Man Standing Patch Notes — September 1, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Happy Friday everyone!
We're having a patch today to address some known issues with Last Man Standing! We hope the following fixes improve your game play experience!
GENERAL FIXES
- Fixed a location at the Factory where a player could jump in a clever location near the staircase and get stuck for the rest of the match unable to escape
- Adjustments to overall world lighting that should result in much more consistent lighting in all scenarios both indoor and outdoor
- Removed an adaptive lighting effect that was causing excessive eye strain on users
- Optimizations to our API server that should relieve some connection delays that players were experiencing periodically
- Optimizations to login server connections
- Incendiary Grenade damage radius now matches the flame effect radius
- Incendiary Grenade damage over time duration now matches the fire effect duration
Have a great weekend everyone! We'll see you in game!
-LMS Team-