GamePatchNote Digest
Darza's Dominion Patch Notes — May 1, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

We're back with some quality of life improvements! We hope you enjoy them.
Additions
- Added portal despawning to dungeons once the boss inside has died.
- Added a TP button to the Boss Health Bar when a player is within 20 tiles.
- Added Hold-Press on Mobile to swap with your currently equipped item from your inventory, backpack, or bag.
- Added Hold-Press on Mobile to consume Gems from your inventory or backpack. Previously, this only worked from bags.
- Added a tier comparison glow to equippable items in bags with a higher tier than your current one. This does not apply to Untiered items.
- Added a pulsing glow to bags with tiered equippable upgrades.
Changes
- Changed dungeons in the nearby hover list to appear at the top and be chosen first as TP targets.
- Changed the Vitality formula to be a bit more impactful per point of Vitality (0.192 HP/s/Vitality starting at 12 Vitality → 0.25 HP/s/Vitality with no clamp).