GamePatchNote Digest
Darza's Dominion Patch Notes — May 5, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
We've been patching so much we're having to batch these patch notes into 1 patch to not spam our steam news too much!
Additions
- Added World Loot Boost inheritance to The Reach (Reaper fight).
- Added
to the Stopwatch in case you have it in your inventory outside of a Trial run.
- Added an in-game clock to the Mobile Map tab.
- Added a system message when a dungeon is chained.
Changes
- Changed Chaining Portal UI sections to be farther from center-screen.
- Reduced Dungeon Key drop rates to compensate for free/natural Chaining.
- Slightly increased Silver/Gold costs for Chaining.
- Changed Gladiator Helmet after-channel healing (30 MP/1s → 50 MP/1s).
Fixes
- Fixed Return/Chaining portals not appearing after Asuras die in Shrine of Devas.
- Fixed speedrun cheese in Hazy Grove.
- Fixed a speedrun timer bug in Alien Outpost.
- Fixed inputs registering when the game is out of focus.
- Fixed broken Dungeon Call text callout functionality and formatting.
- Fixed public dungeon calling creating a second dungeon instance.
- Fixed Tempest getting a Channeled Healing duration without Channeling.
- Fixed Pyre MP Cost not getting Channelified.
- Fixed Seraphina Conduit MP Cost not getting Channelified.
- Fixed The Void being Chainable.
- Fixed Alien Outpost not being Chainable.
- Fixed other players' Channelable Lingers not disappearing or appearing depending on the effect.
- Fixed dungeons not appearing at the top of the minimap hover list.
- Fixed the Hide Players manual toggle being missing from the PC Controls menu.
- Fixed Butterfly Woods not being Chainable.
- Fixed Ancient Ruins not being Chainable.
- Fixed Outback Hunt not being Chainable.
- Fixed Axis of Trade not being Chainable.