Patch 0.6.12 Hotfixes & Updates
Tabletop Tavern Patch Notes — June 12, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
More updates and fixes! Keep the feedback and bug reports coming ❤️
v0.6.11.4
Increased bonus applied to enemies in auto resolve slightly on board 2 and 3. Biggest gripe I'm hearing is that its too easy to auto resolve to a win, let me know if this makes it better or if it is too hard. Only increased the bonus by 15%.
Fix for crash caused by race condition from recruiting the same faction of units that were conscripted Buffed the players luck when gambling
Fixed town tooltip being hidden behind units on largest town

v0.6.11.5
Added unit count to recruit cards Fixed controls incorrectly showing T as show unit movement when it is now bound to O.
v1.6.12.0
Fixed bug with Fateshine Elixer not applying to gambling games
Fixed bug with Legendary shop card not being hidden after exiting the shop, causing some players to click on it
Removed two music tracks causing copyright claims on streamers
Fixed bug with merging 4+ units together
Fixes Steam Cloud Saves not applying
Fixed bug with recruiting a unit when full merging with two max prestige units
Reverted the changes to make auto resolve favor the enemy as that felt bad
Slightly increased the strength of enemies for later boards
Fixed Grunkin Passive Translations for French, Spanish, Russian, German, and Korean showing as "ERROR"
Nerfed metaprogression consumable sell price to reward an extra +5 instead of +10
Nerfed "The Bulwark" Dwarf unit, melee attack 32 -> 28, Armor 90 -> 65