GamePatchNote Digest
Scoot Patch Notes — November 17, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Fixed first person view not working properly
Altered flight path calculation to allow mods to change gravity at runtime
Fixed bug where scooter was invisible and the rider was glitched out
Optimised scooter spring animation to be consistent across frame-rates
Polished hip spring animation to be consistent across frame-rates
Polished head spring animation to be consistent across frame-rates (fixes head randomly looking in different directions)
Fixed player twisting weirdly when boardsliding
Fixed replay editor camera not having same render distance as game camera