Scoot Patch Notes — November 20, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey, everyone!
Last week I released the open world map, and so far the reactions have been insanely positive! I can't thank you all enough and feel so happy to hear you're all having a good time with it.
Now, I said that updates will be a lot more frequent now that the main focus is the open world, and therefore here's the first one!

What's New?
This block you see above has had quite a bit of work done to it to make it a more interesting and replayable area. Before, it was just two simple stairsets and not much else. So, I've tried to spruce it up and bit while also including things noted by the communtiy. I've tried to make this area a little more "curvy". Curved rails, curved ledges, etc.
I'm still keeping this block in it's "blockout" phase with low quality art. But once you guys have played it and given feedback, I'll most likely move forward with finalising it.

What's Next?
My plan is to keep doing small updates like this one. Updating sections of the map one at a time, getting a feel for what you guys enjoy, and then moving onto final art. There's no real order for which section I'll work on next, but definitely let me know in the comments of this post where you think needs the most work.
There's also a couple exciting things I want to implement in the future so you may see those pop up soon...

Hope you guys enjoy this updated section!
Cheers,
Matt