Update 11: Healing Stations
InfestStation Patch Notes — October 18, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Update 11: Healing Stations
Oct 18, 2024
Health Stations have been added to the game!
This was one of the most requested features beside the end-of-mission summary screen (which came online in Update 8) and I’m excited to say it has finally made it into the game. Be on the lookout for functional Decontamination Stations that can show up in the game in place of the big explode-y ones (you’ll know them by their friendly green screen and lack of horrible flying sparks).

It will drain 100 Data collection points from your collection pool each time you use it, but it will also fully restore your health!
There have also been a few other fixes and improvements added as well, check out the notes below for the full changelist:
Gameplay
- Added Decontamination Stations that can heal injured players for a cost of 100 data
- Jack-o-Lanterns are destructible and net some extra Data collection when destroyed
- Added additional minor threat variant to missions featuring The Molted insectoid creatures
- Added a screen shake effect to exploding objects to make their explosions more noticable and have more impact
- ‘Zoomed out’ the mini map that loads up on Hazard Cleaner Console screens to make them more useful to players
Art
- Improved Decontamination Station display screen that better fits it’s small size
- New VFX and SFX for Decontamination Station’s healing function
- Fixed destructible Jack-o-Lanterns to not have their inner glowing core linger after being destroyed
- Added new “Operational” screen material for Decontamination Station to help differentiate it from the broken ones that will explode on a proximity trigger
- Added new “please wait” screen material for Decontamination Station to indicate when it is ready to be used again
Stability & General Bugs
- Low Graphics Settings improvements: I finally tracked down where the extremely Turok-esq ultra fog was coming from on low graphics settings, and have improved the settings to be less foggy and closer to the look of the higher graphics settings.
- Added some missing hit reactions to a few threats that lacked them