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Patch Note - 1.1.2734 -30 April 2018
May 1, 2018by Team8 Studio
GamePatchNote Digest
Genetic Disaster Patch Notes — May 1, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Patch note for version 1.1.2734
April 30th 2018
Fixes:
- Random game over
- Random team disband when passing a level
- Boss 1: bombs now work as intended
- Error protection on pause menu
- Bullet bouncing in the third environment
- Fx of Boss 1 explosion now works as intended
- Sfx Final boss weren't playing at all
- Black screen for client when inbetween levels
- Rotating traps weren't synchronise corectly
- Bomb's Sfx
- Doors that doesn't open entirely
- Visual bugs of several room
- Pause menu unstable
- Fx switching between weapons
- Emote fixed
- Lobby nicknames displayed as intended
- Multiplayer more responsive
- Many...
- Many...
- Many other minor bug fixes
Tweaks:
- Sound balance between Sfxand music corrected
- Level design of the final level adjusted
- Ice cycle nerfed
- Balancing Bosses Sfx
- Balancing weapons level 1 and 2
- Projectils velocity on Final boss
- Boss 1: level design enlarge for more place to move around
- Damages on toxic puddles lowered
- Responsivness in lobby and menus increased
- Assassin's Fx reworked
- Lisibity of upgrade texts
Added:
- Option menu
- Several dozen of Sfx / feedbacks
- Sfx on picking up health
- Sfx in main menu and lobby
- Fx on death room's lever
- Steam's avatar in lobby
- Red feedback when unable to buy upgrade
- Sfx added on ammo droping
- Color around player's ghost