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Patch note - 1.0.2433 -13 January 2018
January 13, 2018by Team8 Studio
GamePatchNote Digest
Genetic Disaster Patch Notes — January 13, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Patch note for version 1.0.24
January 13th 2018
Fixes:
- Players can't walk out of the final room of a level
- Bosses doors now allow player to get in...
- HUD now display both weapon's type
- Player is now locked into the boss room. Amen.
- Toxic cloud on final level fixed
- Bosses health now scale correctly depending on the number of players
- Columns in bosses room give ammo as intended
- Camera's position fixed in between level
- Music is no longer turn off unexpectedly
- Store fronts now contain items
Tweaks and balancing:
- Chests and rewards got a better placement in the final rooms of the level
- WeaponSlime launcher FX scaled correctly
- Devil's skill got nerfed (cooldown and range)
- Bosses health augmented
- Laser Drop buffed
- Bombs of the first now inflicted more damages
- Chains of the first are now destructible
Online:
- Client now take damage from traps
- Everyone can stun everyone with stools. Stool Wars as begun.
- Boss 1 fully operationnal on client side
- Mecanical ammos properly synchronized
- Bullet are correctly destroyed when hitting an obstacle
- Client can't stunt himself with stools
- Explosive barels do no longer explode when client is launching them
- Everybody now see shop's animation
- Crabs now are correctly synchronized between players
- Tons of dozen of minor bugs