Genetic Disaster : Mutations
Genetic Disaster Patch Notes — November 8, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
For the past months we have been updating the game but now is the time for the big one, a time for big changes. 2.0 is here. Please, welcome Genetic Disaster: Mutations.

Mutations are powerups and abilities you can put on your character. They can be looted during any run you make. Some of them are common quality and other are rare or even legendary so you probably want to explore every inch of the map. Then you will be able to choose them in the lobby before every game: Move speed increased for close allies, Improving ghost damages, fire rate increased… more than 30 different mutations are waiting for you..
After bosses, you'll find 3 upgrades that are different for every character. Increasing Bunker’s shield size, Panic’s stun zone or explosion after each teleportation for Sneaky... every upgrade costs crystals so choose wisely!
Founded in all kind of chests and sometimes on enemies they can be saved and become permanent (even between games). You’ll need them to buy mutations or upgrades.
What are you going to do? Banking them for another game, or use them instantly for an upgrade?
A bank is a rare room that you can find in any level. If you get a game over before banking the crystals, you will lose them.
There are now 3 differents difficulty mods:
Easy mode: a walk in the park with less aggressive and skilled enemies
Normal mode: it’s the level of difficulty you have experienced so far in Genetic Disaster.
Hard mode: Bigger, faster and stronger enemies… but more crystals to find. Be brave.
It’s a PvP mode, a game mode from 2 to 4 players in an arena. No guns but only stools and some random power ups. People having been hurt and friendships have been broken during development. Beware.
5 new enemies have been created by the mad scientist and each of them got is very special: area of effect shooter, crazy-gatling-gunner-shooter, melee sprinter… They will definitely give you a hard time.
And much more changes you’ll have to discover in game!
So basically you now have to run in hard mode through the levels with new stupidly overpowered enemies searching for crystals to buy the insane mutations and have a chance to defeat the bosses.
Sounds fun ; for the scientist I mean.