GamePatchNote Digest
Disinfection Patch Notes — October 30, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Some essential fixes, changes and additions to Items, monsters and the Store.
Keep in mind that the Store changes mean you will have to buy your Weapons and extra Tools now, they no longer spawn by default.
This also means the Secondary Objectives are now much more important for teams that do not have the budget yet for buying (all the) Weapons.
Bugfixes:
- fixed host player getting a fade-out effect when a client player is killed by the Hunter for the first time,
- fixed the Source hunting monster sometimes hunting indefinitely,
- fixed that in some sessions the Hunter would never spawn, instead the Source monster would spawn every time,
- fixed issue in the Camera Item monster which could cause a crash or script execution failure if it finishes attacking a player,
- fixed issue in the Black Box Item model that would still be visible even after it had changed into a monster,
Polishes:
- Added gas explosion sound to Black Box monster,
- Added idle sounds to the Item monsters,
- Player store inventory is now saved locally and is now Steam Cloud synced,
- Weapons can now be bought from the Store,
- Weapons and extra Tools now do not spawn by default, players will have to buy them first,
- Added a new mission failed voice line to make it more clear players get penalized for not destroying the infection.