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Release 1.1 - Winter Patch 2020
December 20, 2020by FlapBox
GamePatchNote Digest
Delta Light Patch Notes — December 20, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey hey, we have been hard at work on Delta Light and we have some stuff we would love to show that was added in this patch. The big things are the introduction of our first new character Dryad, a remake of the infinite mode, balance to some existing characters and some more small changes.
Introducing Dryad
Roaming the great outdoors of the information superhighway is Dryad. They are the first new character added to Delta Light. Their effect allows them to enchant fruit just like Druid does but instead of a temporary boost to the effect, Dryad keeps a portion of the pickup effect for the remainder of the map.

Infinite Mode remake
Although the infinite mode did what it said on the tin we weren't happy with the variance in experiences it could offer. To help infinite mode stay fresh we added 'Affixes' to the mode. Affixes are stackable effects that randomly occur on the map ranging from a rain of pickups or the addition of huge enemies to a targeted speedup effect or having the map regenerat. The chance these effects occur increase with the brackets just like the overall difficulty of the map. Multiple different and duplicate affixes can spawn.

Champion updates
Almost all characters got minor updates that should make them feel all more in line with eachother. Melon got the biggest update of the bunch with some fresh new effects. When Melon picks up a melon slice he now becoms even bigger and gets a speedup based on how much slices he has. The more melons Melon picks up the longer and effective the boost. This combined with health pickups giving him two melon slices should get him to be a healthy pick!

Other things
We also added some quality of life improvements into the game with this patch.
- Some campaign maps got updates.
- New players automaticly unlock Delta.
- New text effects on loading a map in level editor.
- Updated visuals and particle effects.
- Lots of performance fixes.
- sharing a map string a bit shorter (but still WIP).