ANEURISM IV Patch Notes — December 19, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Additions
Added Stealing mechanic (yes it also works on rations, and yes you can kill thieves without penalty)
Added RP animations (Bound to F1)
Added Christmas joy
Added voice chat volume slider to settings
Added FOV slider to settings (EXPERIMENTAL)
Added "Lost" disable config for community servers (allows the ability to plan wipetimes, documentation will be added to wiki shortly)
Added language dropdown to settings
Added various things to Nightmare from Misery
Improvements
Surma
Increased accuracy
Lowered damage
Lowered fire rate
Limitator
Increased HP
Lowered walk/sprint speed
Increased max air (stamina)
Liver Fief
Slight increase to accuracy
Recipe reworked
Lung Puncher
Lowered damage
Increased accuracy
Director's Death
Lowered damage
Pickaxe
No longer causes bleed
No longer can skin bodies
Capitrons
Balanced hunger intervals
Balanced credit gain
Anamnecyte gain has been adjusted for the following:
Wartime
Metalworks
Machine Shop
Fixes
Nightmare foodstand management
Hitboxes (crouching is real)
Can now interact with items and vents while crouching
Fixed item collision issues
Misery optimizations (Should work fine on all graphic settings now)
Fixed cyte baiting - Suicidal means of death no longer will cause a previous attacker to lose anamnecytes
Temporary Changes
Removed combat juice from Cortex locker (Combat juice effects require a rework due to a bug encountered where effects would disappear before expiration time) HOWEVER jenkem can be used by Cortex fates for this limited time.
Added Christmas spirit
Added "Jolly" status effect