SynthwaveZ
Patch notes · News · Live player count
About
A fast-paced, wave-based zombie shooter set in an alternate 1980s dystopia. Call in airstrikes, deploy support bots, upgrade wild weapons, and survive the horde—solo or with friends. No grinding. No paid DLC. Just pure, chaotic fun.
Media Gallery(18)
Patch Notes & Announcements(105)
MAJORBug patch 1.045
- Removed rank up icon from displaying on level start - Removed doll boss from Proving Grounds - Guards no longer shoot at inactive knights on proving grounds - Changed price of Munition Maximizer on
MAJORPatch 1.03 "Anti melee spam"
Alright guys, Gone are the days of sprint spam and melee spam. Here's the notes... - After sprinting and stamina fully drains it no longer starts at 30%. it now starts at Percentage you stopped sprint
MAJORPatch 1.02
Game-play changes -Increase of zombie rank points used to change weapon charms, rank points per zombie now increase based on wave -Reduced points needed for first two weapon charm ranks Rise of the De
MINORHot fix v1.01
Rise of the dead adjustments -Fixed stairs causing player to get stuck -Fixed portal on sound -Fixed amount of zombies in lobby area (it was not possible) -Fixed fuse boxes interaction area -Changed a
MAJOR1.0 update Coming April 7th
Updates - Maps -Rise of the dead -Shooting range (Single player only) - Optimizations -Reworked all used textures -Optimizations to characters and how they communicate with other assests -Removed unus
MAJOR1.0 development update News #2
OK! 1.0 update progress #2! I've pretty much wrapped up the new level. just a couple loose ends to attend to. I should have the level finished by tonight. I'm extremely pleased with the Main new level
MINORDevelopment update
The 1.0 update is going well and so far I'm currently on schedule! Still keeping things a surprise for launch so I'm not giving away any teasers yet. I'm working every night adding new features, Perfo
MINORAdjustment Patch 0.99.98.76.1
-General - Found and fixed large memory leak with certain FX Spawners not being destroyed after end of life. Causing thousands of spawners to accumulate over time hurting performance. -Gameplay -Added
MINORPerformance and FX Enhancements
-PERFORMANCE AND LIGHTING - Performance increase across all levels - Overall Lighting increase across all maps for low gamma compatibility (Reduce gamma recommended) (2.3-2.8) - Performance increase o
MINORLive today, Die Tomorrow.
-Weapons -Added New weapon: The HGXX 6.5 -New weapon has two variations for upgrades -Death Valley Reworks -Changed Death valley boss loot drop -Added a weapon locker that requires a key -Mines are no
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