SynthwaveZ Patch Notes — January 25, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
-Weapons
-Added New weapon: The HGXX 6.5
-New weapon has two variations for upgrades
-Death Valley Reworks
-Changed Death valley boss loot drop
-Added a weapon locker that requires a key
-Mines are now destroyed once they blow up
-Zombies can no longer spawn in the Mine field
-Reduced health of radioactive coils
-Added FX to boss area
-Increased speed of boss animations
-Last Resort
-Fixed audio occlusion in the club area
-added two new Zombie spawns in the club area
-Increased the Lighting for the disco ball in the club area
-Club music is slightly louder when outside of the club
-Replaced vines covering the office with better model
-reduced audio volume of doors opening
-Changed Water Visuals
-Proving grounds
-Added Knight guards
-Fixed issue with turrets target identification
-Boom Box
-Added a boom box to all levels except Last Resort due to club music
-Added FX to the boom box
-Slightly reduced audio volume for boom box music
-Made boom box audio 2d rather than 3d (This can be reduced with music volume in settings)
-Added 6 New songs (All music courtesy of Whitebat Audio)
-Audio FX
-Adjusted visual audio FX for better Response on all frequency's
-Menu
-Added button backgrounds in select menus
-Removed background blur in main menu
-Added new achievements
Note: New weapon can only be found in Random weapon box unless you unlock the weapon locker on Death Valley. the new weapon will have other ways to access in the future via the slot machine, Easter eggs or wall buys.