SynthwaveZ Patch Notes — April 6, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Updates
- Maps
-Rise of the dead
-Shooting range (Single player only)
- Optimizations
-Reworked all used textures
-Optimizations to characters and how they communicate with other assests
-Removed unused hard referenced code
-reworked the use of unnecessary dynamic lighting in some areas
-Overall this leads to large improvements to the amount of Ram each character utilizes and the Fps of the game
- Changes
-Added abilities to Trovao and Operator Ace
-Operator Ace has a large speed boost ability for 8 seconds
-Trovao has the ability to Rage Burst killing everything around him within a small radius, this has an extended cool-down period.
-The standard ability key is G (this can now be changed in key binding settings
-increased explosives damage received by Zombies
-Changed cost of reaper and doc abilites
-Reduced cool-downs for all reaper and doc abilities
- Fixes
-Fixed character aim offset. this is for the third person view in multiplayer. when looking at a team mate the weapon direction more closely resembles the actual first person looking direction and angle.
-Corrected all third person weapon hand positions for multiplayer
-Corrected muzzle flash camera fading when to close to camera
-Fixed giant double barrel shotgun model in multiplayer
-Fixed certain areas caused zombies to jump constantly for multiplayer client
- Additions
-Added new bosses
-Added two new variants to the starting pistol for upgrades
-Added a rank up notification when leveling up
-Added objectives info to loading screen
-Added hints to loading screen
-Added New ending to Disturbia Map
Other various small re-works, changes and corrections.