Event & Manufacturing Recipes
Supermarket Together Patch Notes — April 3, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
A local zoo seems to have lost their animals again and now there’s an even wider variety of them out there. Place the Event Cage located in the decoration tab for the fun to start. How many different animals will you get?
Work is being done regarding new layouts, which should be one of the major updates of this year, details will be available when possible. Event will end in at least a couple weeks with a small patch upload.
Changelog:
- Added five new more broom skins for the event. As with previous events, a chance to get the rest of the brooms also exists.
- Added a new token: the Easter Egg token and a new gachapon machine.
- Added 10 more manufactured recipes: rice with chicken, pasta bolognesa, burgers, soup, tiramisu, apple tarts, pumpkin pies, cookies, pretzels and smoothies.
- Implemented a small achievement for having unlocked all available recipes so far.
- Time acceleration stopping working while there are still tasks to do in the manufacturing department should be fixed.
- Fixed an issue in which trying to grab a product with x ingredients with an empty box would return a message error.
- Lobbies names in the Join Game menu are now passed through an experimental profanity filter. Also done as a first iteration for chat messages, and store and player names in public games.
- Lobbies now keep latest player names, their Steam IDs and data joined. Related to next point.
- Copy player logs button on main menu has disappeared (it’s easier to just drag them from the persistent data folder) and has been replaced by a button that shows the latest members played with for easier friends-list adding.
- Manufacturing desk can now also be placed inside the manufacturing department.
- Manufacturing desk will not send all items in queue at once and will instead wait until manufacturing units have less than 3 items in queue. This should make queues be evenly distributed.
- Sensitivity values ranging from 5 to 6 are non-linear and each decimal escalates progressively higher than the previous, meant for some game controllers.
- Manufacturing bags (any acquired manufacturing good converts into these) appearing in statistics desk have been excluded from now and won’t appear.
Small hotfix from a few weeks addressed the following:
- Fixed sales device update flooding the logs with an error when trying to set a sale in a manufactured product.
- Fixed some missing references with products that also spammed the logs.
- Fixed not being able to take items out of a box in the ordering department.
- Fixed an issue in which cleaner robots won’t appear for joining players due to some minor adjustments in February update.
Known issues: manufacturing desk’s list of products appearing blank for joining players in certain cases. Need more troubleshooting logs and information as can’t replicate it for now.
No animals were hurt during this event; they just dodge when trying to get them with the net catcher.
