Tears of Adria Patch Notes — March 19, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
It´s been a long wait but a wizard...patch is never late. it arrives just in time!
Patch 1.1.0.4
This update includes a major visual upgrade to the world map, new progression changes, additional achievements, and a new post-game challenge.
This update also addresses one of the most common pieces of player feedback regarding item storage and lost equipment. The previous storage system using keeps and item stashes could cause items to disappear and created unnecessary inventory management. To solve this, we have significantly increased backpack space and removed the unstable keep storage system, ensuring players can safely carry and manage their gear.
Engine
Upgraded the game to Unity 6.3
World & Visual Improvements
Major visual upgrade to the world map terrain
Improved forests, grasslands, and environmental blending
Improved dungeon lighting
Updated map with new enemy positions and treasure placement
Various visual polish across environments
Progression & Balance
Backpack size increased from 20 → 40 slots
Maximum level increased from 12 → 14
Overall difficulty increased to better match the new level cap
New Content
Added 2 new achievements
Added a Single Hero Challenge mode
Added a new post-game challenge
Added Sword in the Stone event where players can obtain a magical sword
Story & Tutorial Improvements
New game opening / start sequence
Improved tutorial quest flow
Added voice recordings for tutorial quests
Improved tool-tip logic
Improved interaction feedback
Updated narrator voice
Game play Improvements
Enemies move slower on Easy difficulty
Improved AI path finding in battle
Trees no longer block movement
Added a clearer travel button
Right-clicking a unit no longer has a 2-second cool down
Henchmen are now visible on the world map
Multiplayer Improvements
Improved multiplayer stability
Especially improved stability when starting games with 3+ players
UI Improvements
Level Up button is now larger and easier to see
Improved unit icons to better fit the UI style
Added click feedback to UI interactions
Darkened loading screen background for better readability
Improved map edge scrolling, especially on multi-monitor setups
Bug Fixes
Fixed issue where reconnected clients could not move
Fixed gold being lost when dragging items in the shop
Fixed several quest progression issues
Fixed multiple spelling errors
Various smaller fixes and polish
Storage in keeps has been removed (feature was unstable)