GamePatchNote Digest
Tears of Adria Patch Notes — January 5, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Bug Fixes
- Fixed a small bug with quest state on a saved game.
- "Nice try!" Achievement now correctly measures required henchmen after battle; achievement texts updated.
- Player count now accurately reflects players in room rather than all online players.
- Companions that spawned on load while in player's party are now fixed.
- Holy stone no longer clones itself.
- Corrected resource cost when buying multiple henchmen.
- Fixed issue where selling items and shop could remove holy stone unintentionally.
- Improved the functionality of forging, especially when adding various items.
- Saving items Keeps works properly and it now also store heroes.
Gameplay and Balancing
- Implemented pause during saving to prevent quitting mid-save.
- Notification for failed saves ("Save failed" message).
- Added easy, hard, and insane difficulty modes.
- New players no longer receive hard-to-play characters initially.
- Added game setting to enable/disable the imp.
- Added achievements for hard, insane, hardcore, normal, and easy modes.
- Henchmen are now immune to curses.
- Trading negative gold is no longer possible.
- Enhanced monks' ki abilities.
Character and Enemy Enhancements
- Enhanced mind control to prioritize heroes.
- Restored Chaos Dragon's fireball functionality.
- Introduced big spider companion for goblin ranger as a level-up option, requiring spider companion first.
- Added Hard hit ability to warriors.
- Introduced Barbarian ability for return damage in Defensive Berserk (You can now build a tanky Thorn Barbarian if you want).
- Added Werewolf as a playable character (Can be unlocked with Achievement).
- Introduced Warlock Class.
User Interface and Quality of Life
- Added short intro and outro.
- Improved clarity of text for abilities and items.
- Increased winning gold requirement in player list UI from 500k to 800k.
- Corrected alignment text in hero selection.
- Added quest location hints for early quests.
- Enhanced property descriptions (str, agi, int, etc.) in hero picking screen.
- Increased font sizes where needed.
- Reworked Hero selection screen for better focus on character backgrounds.
- Added background history for many characters.
- Game starts with a more zoomed-out view.
- Updated Steam connection failure text.
- Moved level-up screen to the right for better inventory visibility.
- Added hardcore game-over announcement.
- Removed the connected from chat message when starting the game.
- Extended timer in multiplayer hero selection lobby.
Items
- Gloves of speed now increase reload time for crossbows and rifles.
- Clarified differences between knuckles and knives.
- Dropping all Gems in a Holy Shrine now yields a Holy Stone.
- Introduced a new Holy Stone recipe using gems.
- Reworked shields for more distinct variations.
- Added Warlock Items: Staffs and robes.
- Introduced an item set focusing on damage return.
- Renamed Amulet of Peace to Amulet of Harmony; now damages barbarians.
Sound
- Added soundbomb avoidance (previously, mass heal caused excessive noise).
- Introduced an option to toggle affirmative sounds.
- Improved animal sound effects.