GamePatchNote Digest
Tears of Adria Patch Notes — December 3, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
UI and Graphics Enhancements:
- Updated ability images for landscape modifiers.
- Improved UI images for forest, desert, and snow travel guides ability.
- Enhanced defensive mode text for clarity.
- Updated Drow UI images.
- Revised Bookworm and Sailing Race character UI images.
- New UI image for Master Blacksmith, matching the Forge's style.
- Moved Save Panel UI to the center to ensure the new save button is fully visible.
- Adjusted Recipe Panel for improved visibility during forging.
- Updated UI for Human Henchmen Militia.
- Added text in multiplayer UI to remind players to select the correct network region.
- Updated Travel Speed spelling.
- Renamed the hat "Eastern Gem" for clarity.
- Corrected text in the Nemund quest about the bell at Greagobhar.
- Updated text for "Burn Down Town" achievement.
- Changed tooltip text when picking up Tears.
- Corrected "Demon's Journey" achievement text.
- Updated and corrected spelling for Race, Class, and Alignment texts.
- General text spelling fixes.
- Added permanent wound information.
- Spelling of HP regeneration.
Gameplay Updates:
- Enabled clicking on both UI icon circle and 3D model on the map for easier navigation, especially for new players.
- Updated the Undead Warrior companion in the crypt.
- Quests requiring the defeat of a boss that is already dead will no longer be available.
- Removed the Mage Guild certificate to decrease backpack item requirements (entry to towers now requires at least one gnome).
- Improved healers in cities on the evil side.
- Increased affirmative sound cooldown timer for character walking.
- Added Hardcore game mode.
- New achievement for winning the game in Hardcore mode.
- Added the ability to decline the imp and kick him in singleplayer.
- Added "Small Size" ability to gnomes, making them harder to target.
Bug Fixes:
- Fixed an issue with Wood Elf quest duplicates "Tree of Life".
- Abilities now displayed correctly in special locations on the map, e.g., blacksmith.
- Adjusted swimming skeletons to remain on land.
- Implemented a fix for the bug where players get stuck in events ("You found a chest").
- Reworked logic for saving items in keeps, ensuring compatibility with older saves (note: items from older saves will not appear in keeps).
- Fixed the Merchant Achievement not connecting properly to Steam.
- Fixed issues for players with long Steam names starting the game.
- Fixed issue with forging items and related achievements.
- Corrected Mynith the dragon's animations and reclassified it as a dragon, not undead.
- Fixed a bug preventing some locations from spawning (Lost City, Demonic Temple, etc.).