Diary of Lucie Patch Notes — September 6, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Early Access 1.2.2 Main Update Information
Hello, Here is Parange Project.
The overall balancing work was carried out along with the addition of new content.
For this update, only Korean will be updated first, and foreign languages will be supported later.
Convenience update
Added a quick restart option on game over. If there is an event in Lucy's room, it will be automatically deactivated.
Added a random in-game tip text to be displayed on the loading screen.
A status book has been added to Help.
Added skill level up, skill change, and skill book tutorial pages.
Added a preview of the item's price tag in the store now.
Changed so that durability is not consumed even when using a weapon while out of combat.
Changed the refresh rate of sound effects when outputting dialogue, and alleviated the phenomenon that the sound quality was broken when fast forwarding.
Increased the amount of maximum durability increase when upgrading to a high level.
Skills
Among the existing skills, Tornado showed the lowest performance in all situations.
Tornado's performance per level has been changed, and total damage dealt has been increased.
The following skills have been renamed
Tiamat -> Explosion
Because of the risk of some spells with long casting motions or short-range skills with short invincibility time
There were many situations where some skills were not used depending on the player.
Now, when using most of the attack skills, we have made it safely invincible during the delay time.
Invincibility time has been added to the skills below during casting time.
fire bolt
wind arrow
tornado
lucky seven
fire spear
fire strike
cou-liance
vortex
Cole Lightning
Explosion
iCicle Spark
Earthquake
Alprazolam
ice crystal
railgun
Event room changes
1. Angel/Demon Stone Sangbang
Now the mana statue has been added to change the maximum mana amount at the same time as mana recovery.
2. key box room
It is now changed to be able to open all chests with the default key.
The performance of the items below has been changed.
is renamed to key -> 'key'.
Gold Key -> Basic description has been changed, and there is a certain probability that it will not be consumed when opening the box.
Platinum Key -> Changed so that it is not consumed when opening the box.
Enemy monster changes
Fixed the pattern performance of the enemies below.
Flame, Mega Flame (middle boss): The poison cloud has been modified so that it no longer blocks the barrage.
Mushman, Mushmom (middle boss): The poison cloud of the bomb mushroom has been modified so that it no longer blocks the barrage.
Deady Bear is now changed to move and attack, and the cooldown time for each doll summon has been partially changed.
Corrected/retouched the dot image of the middle bosses below to improve the phenomenon of the dots being crushed.
Mega Plame
dead bear
harp seal
Giant Trava
Banshee
Other changes and additions
The upper limit of the amount of lucky letter gold obtained is fixed to 300.
We have added that the higher the weapon's grade, the higher the damage balance requirement.
The damage balance of the lightning attribute has been changed to be lower than that of other attributes.
Damage balance increase/decrease options are changed to be applied with more accurate values.
The options for the items below have been changed.
Whetstone durability recovery 20->40
Mana Stone Durability Recovery 20->50%
Blue potion recovers all mana -> continuously recovers mana
Update controller
Added auto-aim and aim correction functions when using a controller.
When attacking without entering a direction, it will automatically aim at the optimal target.
The algorithm has been changed to make the aim correction more delicate as long as it does not interfere with aiming when entering a direction.
Changed the default menu screen key (B key -> start key)
A cross button has been added to enable quick movement on the minimap.
Fixed so that the key input of the inventory is not duplicated during the dialog output.
Added weapon modifier key (X key)
Bugfixes
Fixed the phenomenon that recognition/use of some graphics cards was not applied.
Fixed the phenomenon that the image lag of objects or skills was sometimes caught.
Weapons - Fixed some frame drops when playing with a bow.
Fixed the phenomenon that the HUD was displayed late after directing the Intro in some boss battles.
Fixed a bug where some save files were displayed when selecting Continue.
Fixed an issue where the character's motion was inappropriate when dying almost at the same time as dodging.
Fixed the issue where an error message was displayed when combining rare-grade or higher weapons and normal items.
Fixed an issue where the HUD would sometimes show magic as unavailable even though it was available.
Fixed the phenomenon where gold could be obtained infinitely using the scissors combination.
Fixed the issue where the skill Nuclear-Punch sometimes hit twice.
Fixed the phenomenon that Lightning property damage was not applied to Fox Rain's normal hit.
Fixed the phenomenon that the effect position of the skill railgun was sometimes displayed incorrectly.
Fixed the issue where the description for each level of the skill Massive Acceleration was incorrect.
Fixed the issue where the durability did not decrease when repair failed by the Anvil Grandpa.
Fixed the issue where the durability of weapons did not decrease in stage 3 boss battles.
Fixed the issue where the additional stat of the ability did not receive the final attack power or final magic power increase option.
Fixed the issue where the enchantment was permanently applied to Lucy's stats when combining enchanted equipment.
Fixed an issue where the just evasion success effect was sometimes displayed without a barrage during battle.
Fixed the phenomenon that the Ring of Frost status ignoring effect was not applied.
Fixed an issue where icons were not displayed properly when combining rare-grade or higher weapons and normal items