GamePatchNote Digest
Diary of Lucie Patch Notes — January 16, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Early Access 1.0.7 Update History
This 1.0.7 update is the last minor update until the next main version update.
In the next version 1.1.0, new stages, new monsters, bosses and additional content will be updated.
The main update is also scheduled to take place in January.
Skill balance correction
Skill-Overload (mana consumption, cooldown time) according to the level of Fire Bolt, Ice Ball, and Wind Arrow has been increased.
Skill-Improved the performance of Heat Breath and Cold Breath and corrected the effect visibility.
Skill-Invincibility time has been added to the skill motion of the Mana Staff.
Higher Skills-Corrected the performance and balance of the following skills.
-Fire Sphere, Fire Strike, Cu-riance, Vortex, Massive Acceleration, Flash, Tiamet, Icicle Spark, Earthquake, Nuclear Punch, lightning Flash
Modifications
Fixed the spawn location of enemies in the ice stage to be a little further away from the entrance.
We've adjusted the balance so you can feel your luck more intuitively. Now has 10% efficiency per luck in the event room.
Stamina is consumed when running, but it has been changed to apply recovery at the same time.
Increased the maximum value that reduces stamina consumption of running and charging.
Boss-Fixed the attack patterns of King Slime, Mega Plame and Ione.
Modified so that the window can be closed with the esc key.
Changed so that you can select the option window from the pause menu.
Added window mode function in the options menu
In the tutorial, the moving chair puzzle part has been changed to make it easier.
The tutorial has been changed to be equipped automatically when acquiring weapons.
Changed the default background music volume to 80% at startup.
Other bug fixes
Corrected the phenomenon that the tutorial page such as how to use weapons was omitted as soon as it appeared.
-If you have used the previous version, the tutorial page will be displayed once again.
Fixes the phenomenon that the option settings are initialized when restarting after the game ends.
Fixed a problem where two swords would enter the inventory when obtaining swords during the tutorial.
Fixed the phenomenon that the middle boss box disappears when visiting another room.
Reduced the phenomenon that sometimes frame drops occur in the water droplet pattern of Boss Slime.
Fixed the problem that the durability consumption of the staff was applied double. The durability consumption of the cane is reduced.
Fixed the problem that some of the sword attacks did not consume durability.