GamePatchNote Digest
BATTLESHIP APOLLO Patch Notes — June 11, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Turret initial stats are redone, all turrets in the game have been removed. New version of the store offers turret artifacts and occasional turret daily deals
- New turret type: Splash Battery
- Turret Boosts are now available in the store, and occasionally from Turret artifacts
- New Turret UI allows sorting Turrets by type and viewing Turrets bound to all Battleships
- ARROW: Now spawns 2 arrows side by side. Faster acceleration time. Fixed an issue that could cause Arrows to get unnecessarily close to the turrets of a Battleship they were chasing
- ARROW FACTORY: Now spawns 12 arrows total over a longer period of time
- FIREFLIES: Now spawns 4 fireflies
- FIREFLY SQUAD: Now spawns 16 fireflies
- FIREFLY FACTORY: Now spawns groups of 3 fireflies
- STEALTH FIREFLY: Fire range increased to match regular firefly. Blueprint requirements updated to match rarity.
- ROCKET LAUNCHER: Is now a rare module
- AREA SHIELD: Total damage covered increased
- WISP: Damage per hit increased
- PHOENIX: Damage per hit increased
- LIGHT COLOSSUS: Cost decreased to 50
- DARK COLOSSUS: HP reduced to match Light Colossus. Rage duration greatly increased.
- TITAN: Projectile speed greatly increased. Can now neutralize incoming head on rockets in some cases.
- GHOST: Projectile speed increased.
- GAIA: Added back turret
- ARES WAR RAGE: No longer affects Factories
- Cooldown for all modules increased to 20 seconds
- BASE ASSAULT: Slightly bigger play area. Bases moved towards the top/bottom edges of the map.
- DUEL: Starting positions adjusted so initially participating Battleships are 2 sectors away.
- Fixed an issue where a Battleship could instantly rotate when preparing to travel to a new destination
- Can now see other player turrets from the leaderboards