Fast and Low Patch Notes — April 4, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi Everyone,
Just wanted to post another hotfix patch that aims to optimize and fix some pesky multiplayer issues.
Game Version is now 3.0f
Misc. Fixes
optimized the enemy state changes in multiplayer so they are more in sync between all players
fixed issue where hostiles/civilians restrained in co-op will occasionally not be marked as "restrained" to all players in lobby
fixed VR flashbangs not being able to break glass
fixed laser pointer not automatically showing up in Map 8 (to defuse bomb vest)
fixed VR player not being able to issue certain commands to buddy AI
fixed audio static/crackle issue
There are still some occasional issues that I've noticed when restarting missions (where enemies aren't completely reset completely). But, it's usually resolved with just another mission restart, and I'll be working on trying to find a better solution.
Thank you for playing Fast and Low, and thank you everyone for your feedback and support. Let me know in the discord or in the comments if you run into any problems!
Until next time!
-Huskinator