Z-STOP Patch Notes — November 2, 2022
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Halloween was yesterday and with it came a new limited time mode. Unfortunately due to some miscommunication we were unable to make a post about it until now. Halloween mode will be active until November 14th. Halloween mode is a modification of Survival where the majority of enemies have been replaced. These enemies consist of Werewolves, Vampires and Ghosts. 
Werewolves:
Packwolf
A standard movement enemy with a bit of health
Direwolf
Stays it's distance then will occasionally run in to attack
Brute
It's big, it's strong, and it's fast. Run.
Vampires:
Bat
Simple flying unit.
Vampire
Throwing knives and turning into bats.
Gargoyle
Big flying unit that shoots particles and spawns bats.
Ghosts:
Spirit
Slow moving unit that goes through walls
Spector
Keeps it's distance, but fires particles. Also goes through walls.
Banshee
Strong, fast and dangerous.
Additional enemies:
Undead
Rotting moving corpses, similar to regular infected, but with more health.
Pumpkin Demon
If you're lucky you won't find it.
Changes and additions:
Along with the new enemies pumpkins and jack o lantern have been added.
When in Halloween mode it is always dusk.
Otherwise there have been no real changes made to the game.
Bug fixes:
Soldier character playable when locked bug has been fixed
Things to come:
We've been working on content for Halloween for a while. We really wanted to use the holiday to add content that normally wouldn't fit with the theme of our game. That being said there is a bunch of content that wasn't ready in time. While Halloween mode will be disabled on the 14th(to return next year). A permanent new game mode containing the new enemies added with this update and along with other content is in the works. That's all for now.