GamePatchNote Digest
TRAPPED Patch Notes — July 5, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

GENERAL
We have several visual and gameplay improvements and bug fixes for you in this update.
BUGS
- Capture point status - The status of capture points was not being displayed to players with radios in the All In! scenario. This has been fixed.
GAMEPLAY
- Goo rise rate - The rate at which the goo rises has now been tied to the number of players in the game. Solo players will find they have much more time to get to the capture points.
- Capture point loot - The loot boxes in capture points now yield random loot, including Antitoxin.
- Antitoxin - This consumable can be used to gain immunity to damage from the goo for 10 minutes. You can find it on soldiers and at capture points.
VISUALS
- Night lighting - This has been significantly improved. Moonlight is now correctly aligned to the moon's position and casts proper shadows. Ambient night time lighting is somewhat darker now. Make sure you listen carefully for marauding mutants.
- Goo aura effects - The vignetting and bloom for this effect have been slightly reduced to make night fighting a little easier.
- Road z-fighting - Snow was breaking through roads in several places. These have been fixed. We will continue to fix them as we find them.
- White birch LODs - The lowest resolution LOD for white birches has been pushed much farther out to reduce popping.