The WILDS Patch Notes — August 22, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Release Version 1.5.0.1
NEW FEATURES
+ SPLASHING - Added some splashy particles to the water that are based on animal size and speed, alo added a bunch of new water sounds, for more realistic experience in water.
GAMEPLAY CHANGES
+ HERBIVORE GRASS - More good changes to improve the annoyance of the grass always overriding what herbivores are trying to interact with.
+ FAST FEED - With the doubled up actions on buttons I was able to bring back the fast feed, just put food in your mouth and target a mate to be presented with a Feed option.
+ JUMP/LAND AUDIO - Added custom audio for jumping and landing on all ground types.
+ RAGDOLL CAMERA - Smoothed out the camera when entering / exiting ragdoll.
+ LICK WOUNDS - Added all the animations for 'Lick Wounds'.
+ SLEEPING - All mates now sleep when you do.
+ FRACTURES - Mates can no longer get fractures until I figure out why they were constantly getting them.
BUG FIXES
+ JAGGED FOOTSTEP PATH - Improved the pixelation that sometimes occurs with the ground path effect generation.
+ MICROBABIES - Fixed a goofy bug the community found with switching animals while holding a baby that was making micro babies.
+ BONDING BUG - Once again HOPEFULLY fixed the bonding bug for those experiencing the soulless duplicate animal problem.
KNOWN BUGS
+ BABY MOOSE - The baby moose's eyes are wonky, I need to do some re-touching on the model.
+ CINEMATICS - Lake and River water flashes white on start/end of cinematics.