The WILDS Patch Notes — August 8, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Release Version 1.4.8
NEW FEATURES
+ RANKS - You can now give your pack members various ranks to set the Hierarchy of the pack. These are mostly superficial for now but I hope to tie them into the AI later to determine eating order etc.
+ DEBUG - In the Main Menu -> Settings you'll see a new button in the bottom right called Debug. Clicking it will directly open the locations of the save files as well as a debug file to help with sending me Bug Reports.
+ CUSTOMIZATIONS - Added two new sliders for modifying your animals color. Play with saturation / brightness to give your animals more unique looks.
+ QUESTS - New possible quest will have you hunt down and defeat a random animal in the forest.
GAMEPLAY CHANGES:
+ OPTIMIZATION - Improved the save/load code to HIGHLY limit the hiccups in the game when breeding, changing mates, and bonding.
+ BREEDING - The game will now focus on newly bred babies and immediately prompt you to customize them.
+ STATUS EFFECTS AND VITALS - Status effects and vitals are now being properly shown on all mate lists.
BUG FIXES
+ EXPLODING RATS - We all came to love the exploding rats when they were grabbed, but the time has come, they are fixed now.
+ DUPLICATE QUESTS - Fixed an issue with quests duplicating themselves
+ TARGETING STUCK - Unified two system of the game to simplify code on my end and fix a bug with the targeting panel getting stuck for the player.
+ STAMINA REGEN - Mates were constantly running out of stamina, that has been fixed by giving them a grace period for it to recover.
KNOWN BUGS
+ CINEMATICS - Lake and River water flashes white on start/end of cinematics.