Back to Survived ByCommunity Announcements
Survived By Early Access Week 16+17
March 13, 2019by HH_Katherine
GamePatchNote Digest
Survived By Patch Notes — March 13, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
***This patch contains a bug that causes a full set of thorns gear to drop from bosses and full drops on enemies, so we will be rolling back progress to this morning before the update. It is recommended that you do not log in and play, as that progress will be lost. I apologize for this inconvenience, stay tuned for updates.***
Gameplay
- The Druid's Bear Form attack no longer has a charge component.
- The attack is now a swipe that shoots 9 short-range projectiles in a half-circle formation, with a short delay between each. The closer you are to an enemy, the more bullets will hit it. (Visually, picture a clock with the first bullet firing at the 3, then 2, then 1, 12, 11, 10, and the last one firing in the 9 position.)
- Notifications for the Resurgence attacks have been updated to be more informative.
- Pings now send out a growing circle so that even if the location is not visible the direction can still be inferred.
- The caps on Well duration and Valr earned are being met far too easily, so the formulas setting Wraith stats and Valr rewards have been updated.
- The layout of the Well has been updated to limit locations where the wraiths can get stuck.
- Rewards now scale with party size (ex: with a full party size, drop rates are doubled)
- Wraith behavior has been updated so that they are far less likely to start ignoring you.
- The Followup Ancestral Legacy
has been deprecatedis no longer awarded to new players, as it could be abused for infinitehealthenergy. The legacy will be reworked and will return in a few weeks. (It was intended to be deprecated, so this will happen in the next patch.) - Some objects in the world that looked like they should have collision but didn't, now have collision
- Updated the text for the T1 Stage 2 Daily Quest to indicate where the insane to be treated are located
- Reduced the number of Leo Chimera that must be killed during the T3 Stage 1 Daily Quest
- Reduced the number of totems that must be collected during the T3 Stage 2 Daily Quest
- Increased the numbers of flowers that drop during the T4 Stage 1 Daily Quest
- Reduced the number of tombs that must be visited during the T4 Stage 2 Daily Quest
- Fixed a bug where T10 crafting was not accepting modified gear properly
- Fixed a bug where socketing an item was not functioning
- Fixed a bug that was allowing monsters to spawn while in view
- Fixed a bug where scroll position was not maintained in the Vault
- Fixed a bug where a portion of the environment was floating in T8
- Fixed a bug where two different Hindering debuffs could stack on the player
- Fixed a bug where an incorrect name was given for the T2, T4 and T5 Daily Quests
- Fixed a bug where the key for the Conduit of Fire was not being sold in the shop
- Fixed a bug where Greater Well Wraiths would stop spawning