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Patch Notes for May 28th
May 28, 2024by oprel
GamePatchNote Digest
Surmount: A Mountain Climbing Adventure Patch Notes — May 28, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey all! Pushing a patch live while I'm cooking dinner, no big deal. Come on over and eat up these sweet Surmount fixes.
Changes
- Reimplemented the random number generation for level generation to make them more deterministic across devices to better reproduce the results of different seeds.
- Fix for players staying super heavy after being grabbed by another player.
- Disabled Unity Graphics Jobs which might help with memory-related crashes in DX11 on certain combinations of video cards/graphics drivers.
- Fixes for more instances where the generated path is inaccessible or hard to traverse.
- Fix for menu's instantly closing if rebound to the Select or Start buttons.
- Fix for crash wen restarting the bird race in Zone 3.
- Fix for scrolling sound that keeps playing even when reached end of scroll view.
- Moved dialogue flag earlier into CatOwner's dialogue.
- Set maximum width for generated water as a catch for weird generation errors.
- Fix for some level exits being spawned attached to rocks and therefore being able to disappear if the rock crumbles.
- Blocked off the mysterious underwater cave in the Burra Town.
- Now restoring the equipped spirit powers before resetting the character to make sure the effects of spirit powers are active after resuming a suspended game.