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Update Notes for May 15th
May 15, 2024by oprel
GamePatchNote Digest
Surmount: A Mountain Climbing Adventure Patch Notes — May 15, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello everyone! I was off to a games festival for a couple of days, it really refreshed my batteries! So here are more fixes for the bugs submitted by players like YOU.
Changes
- Can now suspend your game from any base camp. Just select Go to Main Menu from either New Tully or a base camp on the mountain!
- Fix for a bug that would sometimes not save your gems and items when you suspended your game.
- Added a new character to every base camp that will allow you to preview which story characters are currently on the mountain. This costs a small fee and will make a certain tough achievement more easy to get.
- Made saving behaviour more consistent.
- Adjusted spawn positions for a bunch of chunks to make it less likely players spawn in weird positions at the beginning of a route.
- Reduced faint timer of Pulse Crystals in Zone 4.
- New algorithm for finding a way out when the player gets stuck inside geometry, making it much less likely it could be used to skip large sections of the map.
- Fixed a bug that made it impossible to retry the Balloon Festival Mission.
- Fixed a bug that would cause a softlock when pressing the Steam Deck button on the bulletin board.
- Unlocked character features are no longer all marked as NEW when restarting the game.
- Made the hand magnetism work independent of framerate, which would cause weird issues of people flying past ropes/ladders/treebranches on higher framerates.
- Made meteorite spawning in Zone 4 more fair.
- When you are playing Surmount on Steam, it will show on your friends list in which Zone you are!
- Various text fixes.