GamePatchNote Digest
Soda Dungeon 2 Patch Notes — February 16, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Added The Item Plating System
- Added the Wizard as a playable character
- Added oddity: no boss death animations
- Added oddity: unlock SD1 tavern theme
- Added option: "autocombat always starts on"
- Added option: Allow screen to sleep after a run ends (MOBILE ONLY)
- Added the Cask upgrade to increase free refill rewards (MOBILE ONLY)
- Added +1000 relic level up
- Game window will now flash when a run ends (WINDOWS ONLY)
- Added a vsync toggle to desktop targets (240 fps cap)
- Added +2 to the max level of the status resist relic (allowing an even 13%)
- Battle Credit runs will now properly factor in your key/path settings
- If the Blademaster kills an enemy with Double Strike while wielding two essence reavers, the essence bonus will now stack
- Fixed issue where X's default attack lost its unique animation (regression)
- Fixed issue where Blademaster primary/secondary weapon calcs were partially switched