GamePatchNote Digest
Signal Simulator Patch Notes — September 2, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
FIXES
- Database selected signal is white causing unreadable text
- Radar signal position icon missing texture
- Rover detects object even if the object is not visible
- Terminal misspell
- Missing icon on laptop UI
- Mother Ship animation activation on start of a game
- Database exit icon missing at 16:10 monitors. Part of the UI was cropped
ADD
- At September 20th the is an event to storm Area 51, so i have added something to pass some time where aliens will storm your base. Separate from the main game you can access it from the main menu.
- Alarm when rover detects objects, won't be necessary to watch it all the time.
- Add small meteors and minerals on the ground. There can be only one spawned at the time. Spawned meteors can be scanned with the rover for data that will give you 150 credits. Once scanned the meteor will generate again to a new place on the map
- Add music slider in Audio Setting. Will affect the radio, and the music in the Storm the Area mode.
IMPROVEMENTS
- Radio text will update only when the radio UI is opened, reducing unnecessary calculations
- Door Lock will not update every frame, but only when it is activated.
- Speed of the rover is doubled
- Sky saturation has been reduced.
- LOD optimizations
- Shader roughtness and glossiness improvements. Added to some of the models and the floors.