RUCKBALL News — December 20, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Thanks to your feedback the new SHIELD MODE and BALL CONTROL was much appreciated and validated by the community. We also hear your request for better fight mechanics and a better assist for newcomers. With the V1.52 we introduce you two great new features.
NEW CONTENT :
• Punch : The punch has a new aura when the punch is charged.
• Level design : A long work to make the arena more lively has begun.
• Dynamic moves : The dynamic materials and bumpers are now active for players.
NEW FEATURES :
• Lock ball : The lock ball has been re-designed to make interception, punch and access to the ball easier for newcomers. Instead of focusing exclusively on the ball, lock ball will put you on the same height as the ball. Nevertheless, you will be completely free to adjust your movements.

• Grab : It is now possible to grab opponents ! When you grab someone his movement are constrained by your movements. Be careful he can knock you out if you grab him too long.
Grabbing an opponent while one of your friends hits him is a powermove. It’s also very useful to prevent the goalkeeper to stop a ball, or simply grab a striker before he scores !

BUGFIX/UPDATED :
• Ball control : Backwards ball control is now more accessible, so it is now easier to control the ball.
• Animations : New set of animations for lateral moves.
• Movements : Going up and down is now 25 % faster.

NEXT TO COME
Here are our next big works in progress :
• Arenas : A new low gravity arena is on project + More life into the arenas.
• Sound design : The sound design during the matches will be enriched. Music, new sounds, voices...
• Custom games : More options to custom your games.
• AI : We need bots, and we need clever ones.
Here is the 1.5. Patchnote (pending) : http://ruckball.com/ruckball-patchnote-history/
To join our Discord : https://discord.gg/KTX2BDH
Ruckball survey : https://forms.gle/xWrjvxizUEtTPrif7
See you in the Arena !