GamePatchNote Digest
Pyramid Raid Patch Notes — October 22, 2015
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Features
- We added some Featured Levels! Find them in Lists under "Developer Featured" and "Community Featured Levels"
- We improved the main menu buttons they have been resized and moved a bit, so you can find the important features like Challenges and the Crypt of Fate more better!
- You can now also see if you have a Free try in the Crypt of Fate or if you solved a challenge from the main menu
Bugfixes
- When leaving the shop it could happen that you would see a blank page. That has been fixed, you should now also always get to where you came from when you open the shop.
- It was possible to climb a wall backwards grabbing nothing but the air. This is not possible anymore
- The Music in the levels often wasn't playing, now it always starts playing.
- Some German text labels were cut off, they should now be readable everywhere.
- When creating a level with only start and a goal right below it you would get an error message. This has been fixed and you can now build such levels again without errors.
- It was possible to only place one portal. This isn't possible anymore, so don't fear to lose your mummy in a portal!
- Controller: We changed the "restart level" function from "LT" & "RT" to "Back" so you won't accidentally restart your level.
Known Issues
- Music can overlap again