Paradox Vector
Patch notes · News · Live player count
About
Explore impossible mazes while battling the Ancient Ones and their bio-mechanical servitors in this retro first-person, Lovecraft inspired shooter. Paradox Vector's graphics are inspired by the old-school vector graphics games of the early 1980's.
Media Gallery(14)
Patch Notes & Announcements(128)
MAJORParadox Vector Update 2.0.2
This is the largest update the game has received since it's release in 2020. There are two main changes: 1. Enemy movement has been completely overhauled. Specifically the green, spider-like robotic s
MINORA Lovecraft Inspired Dungeon Crawler
Introducing Cyclopean If you enjoyed Paradox Vector, you may find this short project I made interesting. It was made in 3 days for the Dungeon Crawler Jam 2024 over on the itch website. {STEAM_CLAN_IM
MAJORGame Updated to Version 1.1.8
I just made a small update. First, I added a title screen so you don't have to look at the default 3D Gamestudio start screen. I also changed things slightly so the siren/alarm will no longer repeat,
MAJORGame Updated to Version 1.1.7
Paradox Vector has gotten some great feedback lately, thank in large part to the recent speedrun competition. {STEAM_CLAN_IMAGE}/34804890/fcf9821668324939afa6da1a9b0e229bb0f318b0.gif One thing I have
MINORParadox Vector Speedrunning Beta
So the speedrunning community has taken notice of Paradox Vector and there is a competition going on right now. You can read all the details here: https://www.speedrun.com/speedrunning/thread/90j5b/1#
MINORLovacraftian Days Streaming Event
To celebrate the "Lovecraftian Days" event here on Steam, I will be streaming Paradox Vector between 3:00 and 4:00 PM on Saturday, April 8th. Join me as I try to navigate the weird mazes, and combat t
MAJORParadox Vector Updated to 1.1.4 - Enemy Speed Update
Someone on the forum complained that the enemies in Paradox Vector were too fast. I took this as an individual preference at the time, I thought they were fast, but not so fast as to be of concern to
MAJORParadox Vector Updated to 1.1.3 - UI Scaling
The game now supports UI scaling. It is basically just scaling up the entire window to fill your screen, so the game will appear a bit pixelated if you use this option. To activate it, just use the vi
MAJORParadox Vector Updated to 1.1.1
UPDATE: I have just uploaded version 1.1.1 which has another small but significant fix based on user input. The default gun's bullets now move a bit faster, and the crawling robot enemies move a bit s
MAJORExtra Health (Update 1.0.72)
Extra health! For everyone, at no extra charge!
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