GamePatchNote Digest
Paradox Vector Patch Notes — May 22, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Paradox Vector has gotten some great feedback lately, thank in large part to the recent speedrun competition.

One thing I have heard a lot about is how the difficulty seems to spike a lot once you reach the caves. Well, this is definitely by design, the game should get harder as you progress, but I am a reasonable person. If something is ramping up the difficulty too much, too fast, I am willing to work on smoothing things out a bit.
So a couple enemies have been moved to "Hard Mode Only" status, and some additional health has been added in a key place. I do hope this helps players enjoy the game more.