GamePatchNote Digest
Outworld Station Patch Notes — May 18, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Attention Station Commanders, Version 1.0.0.3 is now available with the following changes and fixes:
New Features:
- You can now set Max Efficiency for buildings in the Multi-Select Tool
- Hovering over pipes and pipe junctions now shows the pipe contents
- Status View icons now show the first Item Filter for storage boxes
- You can now set a "Max Amount To Build" for a factory - it will stop producing once this has been accomplished
- Status View links are now a more neutral colour to help currently hovered links to stand out more
- Added an alternate recipe: Quantum Superconductor
- Increased several item Recycler values
- Increased the font size on several items to make it more legible
- You can now link Miners to any factory building
- You can now set a Priority for the Recycler
- Added the ability to quickly select all buildings of a certain type in the Multi-Select tool
- Added a readout for the item output rate on the other side of a wormhole on the popup
- Can now copy and paste setup from Ammo Depots
- The Arkship Terminal is now radiation-insulated
- Added a loading screen tooltip for moving buildings with CTRL+X
- You can now CTRL+X / CTRL+C / CTRL+V without deactivating the Status View
- Now shows Item Filters on minimised popups
- Increased Particle Accelerator item output
- Increased Superconductors alt-recipe amount to unlock
- The Cloud Miner and Exo Planet Lifter should collect resources more reliably
- Added a game option to stop Antimatter containment failures
- Can now drag Components into the Waste area on Drone to remove them from buildings
- You can now add Overdrive Cores to a module (and remove them) just by Left-Clicking
- Reduced Level 12 Arkship Docks requirements a little
- Reduced some Station Level objectives requirements
- Nitrox is now faster to produce
- Larger ships are now better positioned in Depots
- Increased the cruising height of the Large Tug
- Increased Space Elevator resources
Bug Fixes:
- Fixed an issue with Warning Messages staying in the bottom right after being removed
- Fixed an issue with Servitors dropping off Exotic Matter when Containment Chamber is full
- Fixed some issues with Duplicating/Moving modules destroying Links
- Fixed some Status View icon issues on Freighter Docks
- Can no longer move a building into unconnected space
- Load Game Options now greyed out when no save-game is selected to load
- Fixed an issue with Multi-Select staying open
- Fixed Refinery LODs
- Containment failure timers now pause when game is paused
- Fixed an issue when duplicating a building while upgrading a linked building
- Fixed a bug where Component Factory could not be used the the Max Amount to make function
- Turning off Links in the Status View no longer stops the display when Linking modules
- Fixed a bug when moving a Freighter Dock with a docked freighter
- Fixed a bug when you remap Rotate Building to Space Bar
- Meteors and other event threats no longer spawn on top of buildings
- Mouse-Over UI will update to reflect Freighter Dock and other name changes immediately
- Camera Panning no longer uses the viewport's Aspect Ratio so vertical and horizontal scrolling are now the same
- TODO lists now scroll if too long
- Fixed an issue where enemies were attacking building and freighters even in Reactive Mode
- Fixed an issue with Items flashing wrong values in the Arkship Terminal
- Fixed an issue where Alphabetical Sort was not working with spaces in the name
- Fixed an issue with tugs moving very large ships into the Fuel Depot
- Can now select very tiny pipes connecting Refineries directly together
- Fixed an issue with Fusion Reactors reporting the wrong values on the Production Overview
- Fixed an issue with tooltips on the Codex when UI is set to more than 120%
- Fixed an issue where tutorial mentions "Connect Mode" instead of "Link Mode"
- Fixed an issue where changing the Max Efficiency of a Particle Accelerator did not update the power usage correctly
- Can now link Containment Chambers together and move Neutronium correctly
- Fixed an issue with Alien Plants disappearing on Titania on lower GFX settings