Nearly Dead Patch Notes — October 5, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Sometimes Savefile didn't load properly, and I could not find the exact reason. But now, I found it. The problem on the terrain was noticeable, so I thought it was that problem and conducted one or another stress test, but the cause was completely different. The reenactment didn't go well, but I found it now. It took a long time to fix it. I'm sorry.
The game correctly did the save, but an error occurred during the loading process, and the loading operation stopped after that. And I fixed the error.
Sorry for the inconvenience.
+Additional.
In addition, we will upload the next patch at the end of this week or early next week.
The patch content is related to production and training.
Now, the production time is applied, a package of items is created during production. And when the character is completed while working, it is changed to the result. Since it is in the form of a package, You can stop it in the middle of work. Then, there will be no problem resuming it.
In addition, when a new training method or production method is acquired, the alarm will be changed to be displayed, and We will add functions such as how to select a water bottle during production.