Mushroom Wars Patch Notes — December 22, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey, Mushroom Wars Community!
We've got a special gift for you for the holiday season!
The game has been updated to v1.3.0 with the following changes:
ːshroomhoorayː Added 3 new maps for Skirmish/Multiplayer.
ːshroomhoorayː Added support for setting random map in Custom Game.
ːshroomhoorayː Added support for viewing player profiles by clicking on leaderboard or friends list entries.
ːshroomhoorayː Added showing clouds with troop counts on all buildings while waiting for the game to start (3-2-1-Go).
ːshroomhoorayː Added window flashing when a network game is found.
ːshroomhoorayː Balanced 'Duplex I' map (middle forge now contains 50 units).
ːshroomhoorayː Fixed incorrect weapon position for units that exit from the building to the right or change their direction.
ːshroomhoorayː Fixed weapon flickering for units that move to the left.
ːshroomhoorayː Fixed unit explosion effect produced by the fireball tower.
ːshroomhoorayː Fixed minimap changing on the win-screen in Custom Game when the host has left the match and changes next map.
ːshroomhoorayː Fixed texture that highlights own nickname in network game.
Please share your feedback on this update in our Steam group discussions!