Mushroom Wars Patch Notes — December 22, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey, Mushroom Wars Community!
We've got a special gift for you for the holiday season!
The game has been updated to v1.3.0 with the following changes:
:shroomhooray: Added 3 new maps for Skirmish/Multiplayer.
:shroomhooray: Added support for setting random map in Custom Game.
:shroomhooray: Added support for viewing player profiles by clicking on leaderboard or friends list entries.
:shroomhooray: Added showing clouds with troop counts on all buildings while waiting for the game to start (3-2-1-Go).
:shroomhooray: Added window flashing when a network game is found.
:shroomhooray: Balanced 'Duplex I' map (middle forge now contains 50 units).
:shroomhooray: Fixed incorrect weapon position for units that exit from the building to the right or change their direction.
:shroomhooray: Fixed weapon flickering for units that move to the left.
:shroomhooray: Fixed unit explosion effect produced by the fireball tower.
:shroomhooray: Fixed minimap changing on the win-screen in Custom Game when the host has left the match and changes next map.
:shroomhooray: Fixed texture that highlights own nickname in network game.
Please share your feedback on this update in our Steam group discussions!