GamePatchNote Digest
Muffin Fight Patch Notes — February 24, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi all
A large volume of changes are below. PLEASE report any issues in the discussions! This has tested well so far on a Vive and Oculus Rift, however additional testing would be helpful! A full list of changes are list below.
- Added teleportation to main menu & game
- Changed laser pointers to better show teleport schema
- Minimum player count increased to 2
- Show player count online
- Show discord button to find other players
- In-game exit button now returns to main menu instead of quitting
- Removed box on in-game menu
- Created internal auto-play version to handle large testing
- Fixed SFX text being overlapped
- Scaled host players timer bigger
- Custom match was timing out, now fixed
- Oven was ticking and counting when empty
- Host game options were causing errors and not working
- Chocolate blueberry muffins are not growing in size properly
- Snap location for Vive is at an add angle
- Vive controllers appearing overtop of muffin gloves
- VRTK SDK switcher should be removed
- Missing headsets now shows an error
- Reset game button going to an unusual position
- Players can now "toggle" their grip button
- Added version information to main game
- Small fixes for dummy camera stuff for test-systems