GamePatchNote Digest
Monads Patch Notes — September 1, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello, everyone!
We've uploaded the new version of 'Monads'. The major changes are as follows.
Bug fix
- Fixed: Phase bar had wrong position when a unit destroyed at its own turn.

- Fixed: When Sepia get shield from 'Halfmoon cut' many times, preview showed as if she loses her shield.

- Fixed: Killing a unit by chain attack, it was changed to retreat sometimes.
- Fixed: If you change difficulty at battle scene, AI units' stats didn't changed immediately.
- Fixed: At chapter 13, getting the record was stopped after only one turn after starting.
- Fixed: 'Hit and run' skill of Jason didn't applied.
- Fixed: Effects changing moving cost didn't applied immediately after getting it.
Contents
- Changed bonus score missions and units' status at chapter 9, 10(2nd battle only), 13.
Etc
- Changed screen resolution from 1280x720 to 1920x1080.
- Changed the SFX when loading a savefile or starting a chapter.
If you have any suggestion to our game, then please let us know via discussion page or email: [email protected]
We'll come back later with new version again.
Thank you.