GamePatchNote Digest
Monads Patch Notes — August 12, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello, everyone!
We've uploaded the new version of 'Monads'. The major changes are as follows.
Visuals
- Added bright area at the tip point of mouse cursor.

- Added icon on the escape area.

- Unopened chapters show their protagonists as black silhouette at interlude.

- When an attack hit multiple targets, each damages will be displayed simultaneously.
- Shortened some loading tips which exceeded proper length.
Balance
- Changed status and skills of units at chapter 7.
- Jail doors at chapter 11 now can be destroyed by an attack.
Bug fix
- Solved: HP previews related to proportional damage or destroy effect displayed inaccurate result.
- Solved: class & element images located wrong position when you choice the starting point
Etc
- New category of glossary: 'Plot'. This will be updated whenever you clear a new stage.
- Decreased volume of sound effect when you click 'Start' button at battle ready mode.
If you have any suggestion to our game, then please let us know via discussion page or email: [email protected]
We'll come back later with new version again.
Thank you.