Last Remains Patch Notes — May 21, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Update Notice for Version 0.1.0
Dear players,
Last Remains will release the Version 0.1.0 update soon.
To ensure server stability, the servers will undergo maintenance on May 22, 2025, starting at 0:00 AM and are expected to reopen by 12:00 PM UTC+8.
Below are the details of the update:
1.New PVE Solo Survival Challenge Mode
Supports creating new save files, and the data is independent from the PVP system.
Starts with 4 characters and 2 backpacks. Backpacks can be equipped via the warehouse.
If a character dies, you'll return to the lobby to switch to another one. If all characters die, this save fails.
(Note: All obtained gear, characters, and upgrades will be wiped when the save fails.)
Items found in-game can be brought back to the starting area and stored in the warehouse or extracted via helicopter to the safe house.
All equipment can be equipped or sold via Lobby > Warehouse.
Gold coins earned from selling items can be used to open loot boxes for common equipment/characters.
Keys brought out from matches can be used to open loot boxes for high-grade equipment/characters.
Silver coins earned can be used to upgrade the Training Camp.
2.24 New Weapon Skins Added
3.Comprehensive Combat Animation Optimization
4.Backpack System Overhaul
Items can now be split into separate stacks.
Weapons will automatically switch to your backup weapon when durability runs out.
Items can be freely dragged to discard, equip, or move them.
5.Silver Items in PVP Will Now Be Retained Even If You Fail to Escape
6.New Ranked System
Ranking points are now calculated with a refined system: each of the 5 major ranks is subdivided into 10 tiers.
Silver items will no longer be lost upon character death and will still contribute to ranking points.
Ranking point gains upon successful extraction will decrease as your rank increases.
7.Player Names Will No Longer Be Displayed on the In-Game Leaderboard, add team voice
8. PVP Balance Adjustments
Weapon stats have been rebalanced.
Improved attribute growth for characters ranked A, B, C, and D.
Character usage system has been changed from usage-count to time-base, all existing characters will start with 90 days of usage.
After the update:
S-rank characters = 90 days
D-rank characters = 50 days
Each character shard adds 3 days of usage time.
9. Anti-Cheat System Upgraded
Added more cheat detection and banning methods.
10. Map and Environment Optimizations
Fixed void fall-through bugs in Eling Park and Monument maps.
Optimized the number and placement of props indoors and outdoors.
Improved vegetation for better performance.
Adjusted building layouts to reduce blockage caused by glass doors.
Please log in to the game and claim your season rewards from the mailbox in the PVP lobby after the update.
