Last Remains Patch Notes — March 22, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
0.0.6 version update
The update will start at 6:00 am on March 22 (Saturday) Beijing time
1. Optimize the matching mechanism. Players with high and low rankings will be in different games.
2. Add absolute solo matching. If the player does not check the automatic team formation and does not have a team match, he will enter the absolute solo room.
3. Add a naming system in the game to detect duplicate names.
4. You can turn off the voice in the settings so that you will not hear the voices of other players.
5. Add a new activity, which will be held from 21:00 to 24:00 every night. This is an attempt at an activity. If it is good, we will regularly do some interesting activities in the future.
6. Optimize the arrival time of the helicopter, so that the time when the escape rope lands is consistent with the arrival time of the helicopter displayed on the UI.
7. Zombie adjustment:
Subdivide the zombie AI type to make its behavior more consistent with the appearance characteristics, for example:
Security zombie patrols faster and is less likely to get rid of, but the pursuit speed is slower
Nurse zombie has good hearing and likes to chase closely, but the damage is lower
Etc.
In addition, the new boss zombie has entered the final development and debugging
8. Scene optimization
Modify the problem of missing material balls of some building walls,
Modify the material balls of some props,
Modify the collision problem of some props such as the dining car,
Fix the problem of falling into the void in the stairwell of the construction site,
Replace all the trees in the scene,
Added the Harguo prop. I want to make an edible food for this prop in the future. Eating it may trigger one of the following random effects. If you have better ideas, you can also leave a message in the comment area
Excitement: You will not lose stamina if you do anything within 20 seconds
Increase or decrease HP
Increase or decrease satiety/drinking degree
Eating before mutation will increase or decrease the infection value; eating after mutation will increase or decrease the mutation time
A major update originally planned for the end of March will be postponed to mid-April:
8 stand-alone novice tasks will gradually familiarize you with the gameplay and give startup rewards
New slice map, more compact game, I hope to increase the frame rate
All melee actions are fully optimized, the role of different weapons is rebalanced, and the combat game will change
New weapon skin